AI Insights · Timothy · October 2021
Top 5 Waifu Games on Android in Netherlands Q3 2021
Discover the performance of the top 5 Waifu games on Android in the Netherlands during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top Waifu games on the Android platform in the Netherlands showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look:
KonoSuba: Fantastic Days from Sesisoft saw significant growth in its weekly revenue since its release in mid-August. The game peaked at approximately $5.8K in the week of August 23, before stabilizing around $1.2K to $1.4K towards the end of September. Weekly downloads started at 3K in its launch week but gradually declined to 152 by the end of the quarter. Active users initially increased to 2.2K in the week of August 23 but dropped to 649 by the end of September.
Azur Lane by Yostar Limited experienced a substantial increase in weekly revenue, reaching over $10K in the final week of September. Downloads also saw a notable uptick, rising from 250 in mid-September to 556 by the end of the month. Active users steadily increased from 943 at the beginning of the quarter to 1.3K by the end.
Honkai Impact 3rd from COGNOSPHERE PTE. LTD. demonstrated strong revenue performance, peaking at $9.4K in mid-August. Weekly downloads remained relatively stable, fluctuating slightly but generally staying around the 150-300 range. Active users saw a slight decline from 1.5K at the beginning of the quarter to 1.3K by the end of September.
Idle Angels: Goddess' Warfare by Neorigin Games Global showed consistent weekly revenue growth, peaking at around $2.7K in the week of September 20. Downloads were stable but modest, with a slight increase to 178 by the end of the quarter. Active users also showed a steady trend, maintaining around 600 to 800 throughout the quarter.
ISEKAI: Demon Waifu from Renascence Games had fluctuating weekly revenue, peaking at $7.6K in the final week of July and ending the quarter at around $2.7K. Downloads were relatively low, ranging from 54 to 295 throughout the quarter. Active users saw a decline from 2.1K at the beginning of the quarter to 1.4K by the end of September.
These insights are based on data from Sensor Tower. For more in-depth analysis and additional insights, visit Sensor Tower.